Scenarios/ABS/Tournament-SR for the Main-Tournament

 

The following Tournament-SR is in effect for all relevant Scenarios consisting OBA

 

Each time a second red chit is drawn it´s put back into the chit-mix and instead of canceling the OBA module

an additional red chit is added to the chit-mix. This procedure may repeat more than once.

Additional chit draws are exempt from this procedure.

 

Scenarios marked with an asteriks get a Special Tournament Balance 

 

 

 

 

Round 1

 

RPT157 Ozarks And Frundsbergers

Counters (A/D): German/ American

Boards: 53, 72

Overlays: -

 

Q6 Per L´Onore Di Roma

Counters (A/D): Italian/ Russian

Boards: 70

Overlays: -

 

 FT266 A Fine Mess

Counters (A/D): French/ German

Boards: 11, 14

Overlays: -

 

 

Round 2

 

FrF93 Wiener Walzer

Counters (A/D): German/ Russian

Boards: 4, 22

Overlays: -

 

J212 Shoulder To Shoulder

Counters (A/D): German/ American

Boards: 10b

Overlays: -

 

ASL60 On The Kokoda Trail (Rising Sun version)

Counters (A/D): Japanese/ ANZAC

Boards: 34, 37

Overlays: 1, Wd4

 

 

Round 3

 

Ost3 Fortune Favors The Bold

Counters (A/D): German/ Russian 

Boards: 40, 44

Overlays: Wd5

 

DB99 The Gin Drinkers Line

Counters (A/D): Japanese/ British

Boards: 62

Overlays: -

 

FrF76 Pain In The Neck

Counters (A/D): German/ Russian

Boards: 41, 50

Overlays: P2

 

 

Round 4

 

RPT107 Meet Me At The Station

Counters (A/D): Russian/ German

Boards: 66, 70, 9b

Overlays: RR3, RR4, RR5

 

WCW10 Stand And Die

Counters (A/D): Japanese/ Chinese

Boards: 24, 35

Overlays: 3, 5, St2, Wd1

 

FT222 Hetzer Butcher

Counters (A/D): Free French/ German

Boards: 2, 44, 51

Overlays: -

 

 

Round 5

 

HP2 Lousy Crossroads

Counters (A/D): German/ American

Boards: 42, 47

Overlays: -

 

YASL2 Initial Skirmish

Counters (A/D): German/ French

Boards: 70

Overlays: -

 

SP253 De Zwarte Duivels

Counters (A/D): Dutch/ German

Boards: 20, 23

Overlays: -

 

 

 

 

ABS for scenarios played in the Main Tournament

 

 Round 1

 

RPT157 Ozarks And Frundsbergers

G3: G2+ Delete the PSK from the German OB 
G2: G1+ Add one BAZ´44 to the American OB
G1: Delete the ? Counters from the German OB
A1: German AFVs may set up concealt in Concealment Terrain
A2: A1+ Replace one LMG with one MMG in the German OB
A3: A2+ Add one 348SS HS and one PSK to the German Infantry OB

 

 

Q6 Per L´Onore Di Roma

R3: R2+ Replace the Italian 9-1 SMC with a 9-2 SMC
R2: R1+ Add one LMG to the Italian Turn 1 OB 
R1: No dr is made for additional ? Counter
I1: Add 3 ? Counter to the Russian OB
I2: I1+ Add one LMG to the Russian Turn 4 OB
I3: I2+ Add one 8-0 SMC to the Russian on-board OB 

 

 

FT266 A Fine Mess

G3: G2+ The AT guns can not set up HIP (but emplaced) 
G2: G1+ Replace one 8-0 SMC with a 7-0 SMC in the German OB 
G1: Delete the 247 HS from the German OB
F1: Delete the 248 HS from the French OB 
F2: F1+ Replace one 8-0 SMC with a 8-1 SMC in the German OB

F3: F2+ German AFVs enter normally (no MPs are expended) 

 

 

Round 2

 

FrF93 Wiener Walzer

R3: R2+ Delete the last sentence in the VC. 
R2: R1+ Replace one MMG with one LMG in the Russian OB
R1: Add one 8-1 AL to the German Turn 3 OB
G1: Add one 7-0 SMC to the Russian on-board OB
G2: G1+ Add one ATR to the Russian Turn 2 OB

G3: G2+ Change ≤9 to ≤ 7 in the VC

 

 

J212 Shoulder To Shoulder

G3: G2+ Delete one StuG IIIG from the German OB 
G2: G1+ Replace the 666 with 667 in the American Turn 3 OB 
G1: Replace the BAZ´44 with a BAZ´45 in the American Turn 3 OB
A1: Add one PSK to the German OB
A2: A1+ Replace three 447 with 548 in the German OB

A3: A2+ Add one StuH 42 to the German OB

 

 

ASL60 (RS) On The Kokoda Trail

A3: A2+ Add one 8-0 SMC to the Japanese OB
A2: A1+ Add two DCs to the Japanese OB
A1: Replace two 447 with two 448 in the Japanese OB 
J1: Replace two 457 with two 458 in the Australian reenforcements 
J2: J1+ Add one dm MMG to the Australian reenforcements 

J3: J2+ Replace the 7-0 SMC with a 8-1 SMC in the Australian OB 

 

 

Round 3

 

Ost3 Fortune Favours The Bold

R3: R2+ Replace the Fieldphone with a Radio 
R2: R1+ Delete the ATR from the Russian OB
R1: Replace the 8-0 SMC with a 8-1 SMC in the German OB
G1: Replace the 7-0 SMC with a 8-0 SMC in the Russian OB
G2: G1+ Delete the MMG from the German OB
G3: G2+ The Russian OBA has plentiful ammunition

 

 

DB99 The Gin Drinkers Line

B3: B2+ Add one FT to the Japanese on-board OB 
B2: B1+ Replace two 447 with 448 in the Japanese Turn 2 OB 
B1: The Japanese have ELR 4
J1: Replace three 457 with 458 in the British OB
J2: J1+ Replace one LMG wit a MMG in the British U and P set-up OB
J3: J2+ Delete the 9-0 SMC from the Japanese reenforcements 

 

 

FrF76 Pain In The Neck

G3: G2+ Change ≥6 with ≥7 in the VC
G2: G1+ Delete one Pz IVJ from the German OB 
G1:  Replace the 8-1 with a 8-0 in the German OB
R1: Add one 9-1 AL to the German OB
R2: R1+ Delete one T-34/85 from the Russian Turn 2 OB
R3: R2+ Change ≥6 to ≥5 in the VC

 

 

Round 4

 

RPT107 Meet Me At The Station

G3: G2+ Add one 8-1 AL to the Russian reenforcement group 
G2: G1+ Replace the 8-0 with a 8-1 in the Russian OB
G1: Replace two 447 with 458 in the Russian OB (Russian player´s choice) 
R1: Replace two 467 with 468 in the German OB
R2: R1+ Replace one 8-0 with a 8-1 in the German OB 
R3: R2+ Add one 9-1 AL to the German OB (German player´s choice)

 

 

WCW10 Stand And Die

C3: C2+ Add one 228 and a ATR to the Japanese OB
C2: C1+ Japanese 448 are Assault Engineers 
C1: Replace one 447 with a 448 in the Japanese OB
J1: One Chinese 447 starts the game fanatic
J2: J1+ The Chinese may fortifie one building location
J3: J2+ Add two wire counters to the Chinese OB

 

 

FT222 Hetzer Butcher

F3: F2+ Delete one M10 GMC from the French OB (German player´s choice)
F2: F1+ The Germans may use HIP for one HS + any SW set up with it 
F1: The Germans have SAN 5
G1: The French have SAN 4 
G2: G1+ Delete the ? Counters in the German OB
 G3: G2+ The OBA is limited to one FFE 1/ FFE 2

 

 

Round 5

 

HP2 Lousy Crossroads

A3: A2+ Add one SPW 251/1 to the German OB 
A2: A1+ Add one MMG to the German OB 
A1: Replace the 447 with a 548 in the German OB
G1: Replace one 546 with one 667 in the American OB
G2: G1+ Add one Hero to the American OB 
G3: G2+ Exchange the HMG with a .50 Cal in the American OB 

 

 

YASL2 Initial Skirmish

F3: F2+ Add one Pz IIA to the German OB
F2: F1+ Add one 8-1 AL to the German OB
F1: Replace two 467 with two 468 in the German OB
G1: Replace two 457 with two 458 in the French OB
G2: G1+ Replace the 7-0 SMC wit a 8-1 SMC in the French OB
G3: G2+ Add one HMG to the French OB

 

 

SP253 De Zwarte Duivels

G3: G2+ Add one 8-1 SMC to the Dutch OB 
G2: G1+ Replace the HMG wit a MMG in the German OB 
G1: Add one LMG to the Dutch OB
D1: Add one LMG to the "Gruppe Kerfin" OB
D2: D1+ Replace the HMG wit a MMG in the Dutch OB
D3: D2+ Add one 8-1 SMC to the German OB